AI Insights · Timothy · October 2025
Top 5 Space Games Performance in Belgium, Q3 2025
Explore the performance of the top space games in Belgium for Q3 2025, showcasing trends in downloads, revenue, and active users across a unified platform.
In the third quarter of 2025, the top space games in Belgium demonstrated varied performance metrics across downloads, revenue, and active users. Here’s a detailed look at how these games fared on a unified platform, combining data from both iOS and Android.
Find the Alien: Fun Adventure from MOONEE PUBLISHING LTD showed a decline in weekly downloads, starting at approximately 1.3K and dropping to 268 by the end of September. Revenue fluctuated, peaking at $43 in late June and settling around $8 by the end of the quarter. The number of weekly active users also decreased from 7.5K to just under 5K.
Galaxy Attack: Space Shooter, published by GAU TECHNOLOGY LTD., experienced a peak in revenue at the start of the quarter with $2K, followed by a significant dip and then a rise to $1.8K in late August. Downloads remained relatively stable, averaging around 600 per week, while active users hovered around 3.5K, showing minor fluctuations.
Solar Smash by PARADYME LIMITED saw its weekly downloads increase mid-quarter, reaching 720, before declining towards the end. Revenue peaked at $44 in late August but tapered off to $1 at the quarter’s close. Active users experienced a peak of over 4.3K in early August, but this number halved by the end of September.
Alien Invasion: RPG Idle Space from Crazy Labs maintained a steady revenue flow, with the highest weekly earnings reaching $864. Downloads initially peaked at 637 in mid-July but decreased to 487 by the quarter's end. Active users showed a slight decline from 6K to just under 5K throughout the period.
Lastly, My Little Universe from SayGames LTD saw a gradual increase in revenue, peaking at $495 in early September. Downloads were consistent, starting at 391 and ending at 252. However, active users fluctuated significantly, starting at 1K, peaking at over 2K, and dropping to 739.
These insights, sourced from Sensor Tower, highlight the dynamic nature of the mobile gaming market in Belgium. For more detailed analytics and trends, visit Sensor Tower’s platform.